Delay Time Calculator

Tempo-synced delay times for every note division, with a note on what each one actually does to the rhythm.

Beats per minute, 20 to 400.

Common tempos
Eighth-note delay 250 ms

Four beats of 4/4, pulsing at the tempo shown.

1/4 straight
ms
1/8 dotted
ms
1/16 straight
ms
1/4 triplet
ms

Tempo-synced delay times come from the length of a note at your tempo. At 128 BPM an eighth-note delay is 234.38 ms, a dotted eighth is 351.56 ms, and a quarter-note triplet is 312.5 ms. Enter your tempo below for the full table across every division.

Full table

Every division at 120 BPM

Each column does a different job. Straight values reinforce the existing grid, dotted values land between grid positions and pull against the beat, and triplets add density without doubling the rhythm.

Delay times in milliseconds by note division and modifier
Note Straight Dotted Triplet
Whole note 1/1
Half note 1/2
Quarter note 1/4
Eighth note 1/8
Sixteenth 1/16
Thirty-second 1/32
Sixty-fourth 1/64

All values in milliseconds. Round to the nearest value your delay unit accepts.

Choosing a division

The usual starting points, at 120 BPM:

  • Eighth note250 ms. Sits on the grid. Thickens a part without changing its rhythm.
  • Dotted eighth375 ms. The classic rhythmic delay. Repeats fall between the eighths and take three of them to line back up with the beat.
  • Quarter note500 ms. Spacious. Works on sparse arrangements, clutters dense ones.
  • Sixteenth125 ms. Short enough to read as thickening rather than repetition.

The formula

delay ms = (60000 ÷ BPM) × note value

Dotted multiplies by 1.5, triplet by two thirds. The formula guide works through where each multiplier comes from.

Feedback matters as much as time. A correctly timed delay with feedback too high still muddies a mix. Start low, raise until the repeats are just audible, and roll off the return below about 300 Hz and above about 5 kHz.

Need every value at once?

The main BPM calculator shows milliseconds, delay times, reverb ranges, hertz and bar length together, updating from a single tempo.

Open the BPM calculator

Understand the maths

Set a delay to tempo by matching its time to a note length at your BPM. Eighth-note delays reinforce the groove, dotted eighths create the off-grid pulse common in rock and electronic music, and triplets add movement without doubling the rhythm. Feedback and filtering matter as much as the time itself.

Read the guide
Questions

Common questions

What delay time should I use for 128 BPM?

It depends on the effect you want. At 128 BPM a quarter note is 468.75 ms, an eighth is 234.38 ms, and a dotted eighth is 351.56 ms. Dotted eighths give the off-grid pulse common in electronic and rock production.

What is a dotted eighth delay?

A delay set to one and a half times an eighth note. Because it lands between grid positions it creates a rhythmic pattern against the beat rather than reinforcing it.

Should I use straight, dotted or triplet delay?

Straight delays reinforce the existing groove. Dotted delays create movement across the beat. Triplets add density without doubling the rhythm. Straight and dotted eighths cover most cases.

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